Thursday, May 15, 2014

Graphics Overhaul pt.1

So now, I've started with the "Graphics Overhaul" and I've decided to start with Trish (my current female protagonist) since i think she will be the most important. Currently i am using a model i found off the internet, and i have the issue of not knowing who the original artist is. According to the person who provided it, it is free to use commercially, but i still can't credit them, so i'll replace it to avoid issues, and because i don't believe in using Other's work without giving credit (except here, as a temp placeholder)

The other reason i need to work on Trish, is so i can work with her as "Parts", so that i can animate her more easily, which will make it easier to make cut scenes with her, and to get her to do all the things you expect a sprite to do (walking, swinging, and the like). right now i have set animations of the current model, and making that simple cut scene took up too much time, and doesn't look all that good since i had to cut up the model in Photoshop and reassemble it to make a pose.

Redesigned Trish should look far better, and she will save me time animating which means i can do more of them, and better quality in the same amount of time. Ihe other thing I'm doing is making her (and the rest of the game) higher resolution, to make things look better.
Once i have her done, I'll do some before and after images comparisons. I'm not sure of the model will look a lot better than the placeholder, but everything i do with it certainly will.

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